EFFICIENTLY COMPUTING AND REPRESENTING ASPECT GRAPHS OF POLYHEDRAL OBJECTS

被引:54
作者
GIGUS, Z
CANNY, J
SEIDEL, R
机构
[1] Computer Science Division, Department of Electrical Engineering and Computer Science, University of California, Berkeley
关键词
ASPECT GRAPHS; LINE DRAWING INTERPRETATION; MODEL BASED VISION; OBJECT RECOGNITION; PERSISTENT DATA STRUCTURES; POLYHEDRAL OBJECTS;
D O I
10.1109/34.87341
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We present an efficient algorithm and a new data structure for computing and representing the aspect graph of polyhedral objects under orthographic projection. The aspect graph is an approach to representing 3-D objects by a set of 2-D views, for the purpose of object recognition. In this approach, the viewpoint space is partitioned into regions such that in each region the qualitative structure of the line drawing does not change. The viewing data of an object is the partition of the viewpoint space together with a representative view in each region. The algorithm computes the viewing data for line drawings of polyhedral objects under orthographic projection. For an object of n vertices whose partition is of size m, the partition is constructed in O(n4 log n + m log m) time. After computing the partition, given a view of the object in one region, we use a novel data structure to construct the set of all views in O(C(T)) time and space, where C(T) is the sum of the number of changes between all pairs of neighboring views. A view of size s can be retrieved from this data structure in O(log C(T) + s) time.
引用
收藏
页码:542 / 551
页数:10
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