SMOOTH SURFACE RECONSTRUCTION FROM SCATTERED DATA POINTS

被引:7
作者
AGISHTEIN, ME
MIGDAL, AA
机构
[1] Program in Applied and Computational Mathematics, Princeton University, Princeton, NJ 08544, Fine Hall
关键词
D O I
10.1016/0097-8493(91)90028-G
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We describe here a new technique and a package for rapid reconstruction of smooth surfaces from scattered data points. This method is based on a fast recurrent algorithm for the Delauney triangulation followed by rational interpolation inside triangles. Preprocessing of data includes sorting and takes N log(N) time. Afterwards the computational cost is a linear function of the amount of data. This technique enables a user to construct a surface of any class of smoothness and degree of convergence. Our package reconstructs surfaces that can be uniquely projected either on a plane or on a sphere. The graphical section of this package includes three dimensional transformations, shading, hidden surface removal, interactive adding points into triangulation by mouse, etc. The graphics has been implemented on Iris-4D, SUN-4 and IBM-5080.
引用
收藏
页码:29 / 39
页数:11
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