Decreasing pediatric pain and agitation during botulinum toxin injections for spasticity with virtual reality: Lessons learned from clinical use

被引:19
作者
Chau, Brian [1 ,2 ]
Chi, Bradley [1 ,3 ]
Wilson, Thaddeus [1 ]
机构
[1] Loma Linda Univ Hlth, Dept Phys Med & Rehabil, 11406 Loma Linda Dr,Suite 516, Loma Linda, CA 92354 USA
[2] Veteran Affairs Loma Linda Healthcare Syst, Loma Linda, CA USA
[3] Zucker Sch Med Hofstra Northwell, Hempstead, NY USA
关键词
Virtual reality; botulinum; spasticity;
D O I
10.3233/PRM-180534
中图分类号
R72 [儿科学];
学科分类号
100202 [儿科学];
摘要
PURPOSE: Recurrent botulinum toxin (BoNT) injections are used in the pediatric population for management of spasticity, but the procedure is often associated with significant pain and anxiety for patients. Non-pharmacologic treatment alternatives for procedural discomfort are limited. Immersive virtual reality (VR) has shown efficacy in treatment of procedural discomfort in pediatric patients. A retrospective chart review was performed to assess feasibility and use of treating BoNT procedure-related discomfort in pediatric patients with VR. METHODS: Fourteen patients undergoing elective BoNT injections viewed VR videos using a mobile VR headset during the procedure. Face, Legs, Activity, Cry, Consolability scale (FLACC) scores were obtained and feedback was elicited following injections. RESULTS: The VR intervention was well tolerated, and patients' guardians requested that it be used again in 9/14 cases. The remainder either had high FLACC scores despite VR and neutral or negative guardian impressions of intervention, or were unable to utilize the device. CONCLUSION: VR was helpful in reducing BoNT procedure-related discomfort in a majority of patients. Challenges with VR setup, patient tolerance, and selecting viewing experiences were identified to guide further research and use of VR in a clinical environment.
引用
收藏
页码:199 / 204
页数:6
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