SUBJECTIVE RANDOMIZATION IN 1-PERSON AND 2-PERSON GAMES

被引:36
作者
BUDESCU, DV [1 ]
RAPOPORT, A [1 ]
机构
[1] UNIV ARIZONA, DEPT MANAGEMENT & POLICY, TUCSON, AZ 85721 USA
关键词
GAME THEORY; RANDOMNESS; NEGATIVE RECENCY; INDUCTION;
D O I
10.1002/bdm.3960070404
中图分类号
B849 [应用心理学];
学科分类号
040203 ;
摘要
Following the study by Rapoport and Budescu (1992), two experiments are reported whose main purpose is to compare the generation of random sequences in one- and two-person games. The first experiment addresses the generation of trinary series in two-person zerosum games with asymmetric players. The second examines the generation of binary series using a between-subjects design, and compares the cognitive processes operating in one- and two-person games. Although both types of games result in similar deviations from randomness, they seem to induce qualitatively different cognitive processes.
引用
收藏
页码:261 / 278
页数:18
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