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An intervention framework designed to develop the collaborative problem-solving skills of primary school students.[J].Xiaoqing Gu;Shan Chen;Wenbo Zhu;Lin Lin.Educational Technology Research and Development.2015, 1
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Definition; framework and research issues of smart learning environments - a context-aware ubiquitous learning perspective.[J].Gwo-Jen Hwang.Smart Learning Environments.2014, 1
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Playing a puzzle video game with changing requirements improves executive functions.[J].Adam C. Oei;Michael D. Patterson.Computers in Human Behavior.2014,
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A context-aware video prompt approach to improving students' in-field reflection levels.[J].I-Chun Hung;Xiu-Jun Yang;Wei-Chieh Fang;Gwo-Jen Hwang;Nian-Shing Chen.Computers & Education.2014,
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A formative assessment-based mobile learning approach to improving the learning attitudes and achievements of students.[J].Gwo-Jen Hwang;Hsun-Fang Chang.Computers & Education.2010, 4
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