3D Reconstruction by Kinect Sensor:A Brief Review

被引:7
作者
LI Shi-rui [1 ,2 ]
TAO Ke-lu [1 ,2 ]
WANG Si-yuan [1 ,2 ]
LI Hai-yang [1 ,2 ]
CAO Wei-guo [1 ]
LI Hua [1 ]
机构
[1] Key Laboratory of Intelligent Information Processing,Institute of Computing Technology Chinese Academy of Sciences
[2] University of Chinese Academy of Sciences
关键词
Kinect; 3D reconstruction; RGBD;
D O I
10.19583/j.1003-4951.2014.01.001
中图分类号
TP391.41 [];
学科分类号
080203 ;
摘要
While Kinect was originally designed as a motion sensing input device of the gaming console Microsoft Xbox 360 for gaming purposes,it’s easy-to-use,low-cost,reliability,speed of the depth measurement and relatively high quality of depth measurement make it can be used for 3D reconstruction.It could make 3D scanning technology more accessible to everyday users and turn 3D reconstruction models into much widely used asset for many applications.In this paper,we focus on Kinect 3D reconstruction.
引用
收藏
页码:1 / 11
页数:11
相关论文
共 2 条
  • [1] Accurate and practical calibration of a depth and color camera pair .2 Herrera D,Kannala J,Heikkila J. Computer Analysis of Images and Patterns . 2011
  • [2] http://www.guinnessworldrecords.com/records-9OOO/fastest-selling-gaming-peripheral .