Bandwidth aggregation for real-time applications in heterogeneous wireless networks

被引:132
作者
Chebrolu, K [1 ]
Rao, RR [1 ]
机构
[1] Univ Calif San Diego, Dept Elect & Comp Engn, La Jolla, CA 92093 USA
基金
美国国家科学基金会;
关键词
network architecture and design; video; scheduling; algorithm/protocol design and analysis; implementation; simulation;
D O I
10.1109/TMC.2006.1599407
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
A variety of wireless interfaces are available for today's mobile user to access Internet content. When coverage areas of these different technologies overlap, a terminal equipped with multiple interfaces can use them simultaneously to improve the performance of its applications. In this paper, we motivate the advantages that can be had through simultaneous use of multiple interfaces and present a network layer architecture that enables diverse multiaccess services. In particular, we explore in depth one such service provided by the architecture: Bandwidth Aggregation (BAG) for real-time applications. An important aspect of the architecture when providing BAG services for real-time applications is the scheduling algorithm that partitions the traffic onto different interfaces such that the QoS requirements of the application are met. We propose one such algorithm Earliest Delivery Path First (EDPF), that ensures packets meet their playback deadlines by scheduling packets based on the estimated delivery time of the packets. We show through analysis that EDPF performs close to an idealized Aggregated Single Link (ASL) discipline, where the multiple interfaces are replaced by a single interface with same aggregated bandwidth. A prototype implementation and extensive simulations carried using video and delay traces show the performance improvement BAG with EDPF scheduling offers over using just the Highest Bandwidth Interface (HBI) and other scheduling approaches based on weighted round robin.
引用
收藏
页码:388 / 403
页数:16
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