Ghost SPH for Animating Water

被引:182
作者
Schechter, Hagit [1 ]
Bridson, Robert [1 ]
机构
[1] Univ British Columbia, Vancouver, BC V5Z 1M9, Canada
来源
ACM TRANSACTIONS ON GRAPHICS | 2012年 / 31卷 / 04期
基金
加拿大自然科学与工程研究理事会;
关键词
Smoothed Particles Hydrodynamics; SPH; free surface; boundary conditions; volume sampling; liquids; animation; PARTICLE HYDRODYNAMICS; FLOWS;
D O I
10.1145/2185520.2185557
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from a spurious numerical surface tension artifact or drift away from the mass conservation constraint, and do not capture realistic cohesion of liquid to solids. Our Ghost SPH scheme resolves this with a new particle sampling algorithm to create a narrow layer of ghost particles in the surrounding air and solid, with careful extrapolation and treatment of fluid variables to reflect the boundary conditions. We also provide a new, simpler form of artificial viscosity based on XSPH. Examples demonstrate how the new approach captures real liquid behaviour previously unattainable by SPH with very little extra cost.
引用
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页数:8
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