Distributed Welfare Games

被引:130
作者
Marden, Jason R. [1 ]
Wierman, Adam [2 ]
机构
[1] Univ Colorado, Dept Elect Comp & Energy Engn, Boulder, CO 80309 USA
[2] CALTECH, Pasadena, CA 91125 USA
基金
美国国家科学基金会;
关键词
THEORETIC APPROACH; POWER-CONTROL; WIRELESS; ALGORITHMS;
D O I
10.1287/opre.1120.1137
中图分类号
C93 [管理学];
学科分类号
12 ; 1201 ; 1202 ; 120202 ;
摘要
Game-theoretic tools are becoming a popular design choice for distributed resource allocation algorithms. A central component of this design choice is the assignment of utility functions to the individual agents. The goal is to assign each agent an admissible utility function such that the resulting game possesses a host of desirable properties, including scalability, tractability, and existence and efficiency of pure Nash equilibria. In this paper we formally study this question of utility design on a class of games termed distributed welfare games. We identify several utility design methodologies that guarantee desirable game properties irrespective of the specific application domain. Lastly, we illustrate the results in this paper on two commonly studied classes of resource allocation problems: "coverage" problems and "coloring" problems.
引用
收藏
页码:155 / 168
页数:14
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