Comparisons Between Two Visual Navigation Strategies for Kicking to Virtual Target Point of Humanoid Robots

被引:11
作者
Hwang, Chih-Lyang [1 ]
Chou, Ying-Jer [2 ]
Lan, Chien-Wu [3 ]
机构
[1] Natl Taiwan Univ Sci & Technol, Dept Elect Engn, Taipei 10607, Taiwan
[2] Tamkang Univ, Dept Elect Engn, New Taipei City 25137, Taiwan
[3] Natl Def Univ, Chung Cheng Inst Technol, Sch Def Sci, Tao Yuan, Taiwan
关键词
Humanoid robot; machine vision for localization; modeling using multilayer neural network; posture revision; strategy for visual navigation; SOCCER BALL; VISION; LOCALIZATION; CALIBRATION; CAMERAS; SYSTEM;
D O I
10.1109/TIM.2013.2270044
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
080906 [电磁信息功能材料与结构]; 082806 [农业信息与电气工程];
摘要
In this paper, the kick of a ball to the virtual target point (VTP) for humanoid robots (HRs) by two visual navigation strategies is compared. The VTP is not necessary to be known all the time but it must be estimated on line. At the beginning, a neural-network-based vision system (NNBVS) is designed by the connection of four visual windows relative to four pitch angles of HR so that the transform between the image plane and the world coordinates is established for the visual navigation. The first strategy is assumed that the VTP is realized all the time. Based on the derived geometric relation, the corresponding design is established to execute the assigned task. As an HR is far away from the gate (e.g., larger than 1.8m), two columns of the gate are not recognized by the proposed NNBVS. In addition, the occlusion of an HR by other HRs often occurs for the soccer game. Then the VTP is not detected all the time. Therefore, another strategy is developed to deal with these circumstances. The condition for the second strategy is that the VTP is detectable as the distance between HR and gate is smaller than the recognizable distance. Finally, four representative experiments for the two navigation strategies confirm that each strategy possesses its own advantages and disadvantages.
引用
收藏
页码:3050 / 3063
页数:14
相关论文
共 26 条
[1]
[Anonymous], 2011, Neural Networks and Learning Machines
[2]
See, walk, and kick: Humanoid robots start to play soccer [J].
Behnke, Sven ;
Schreiber, Michael ;
Stueckler, Joerg ;
Renner, Reimund ;
Strasdat, Hauke .
2006 6TH IEEE-RAS INTERNATIONAL CONFERENCE ON HUMANOID ROBOTS, VOLS 1 AND 2, 2006, :497-+
[3]
Toward Brain-Actuated Humanoid Robots: Asynchronous Direct Control Using an EEG-Based BCI [J].
Chae, Yongwook ;
Jeong, Jaeseung ;
Jo, Sungho .
IEEE TRANSACTIONS ON ROBOTICS, 2012, 28 (05) :1131-1144
[4]
Chang Che-Jen Jerry, 2008, 2008 IEEE International Test Conference, DOI 10.1109/TEST.2008.4700702
[5]
An efficient approach for the calibration of multiple PTZ cameras [J].
Chen, I-Hsien ;
Wang, Sheng-Jyh .
IEEE TRANSACTIONS ON AUTOMATION SCIENCE AND ENGINEERING, 2007, 4 (02) :286-293
[6]
Vision-Based Autonomous Vehicle Guidance for Indoor Security Patrolling by a SIFT-Based Vehicle-Localization Technique [J].
Chen, Kuan-Chieh ;
Tsai, Wen-Hsiang .
IEEE TRANSACTIONS ON VEHICULAR TECHNOLOGY, 2010, 59 (07) :3261-3271
[7]
Kalman Filter for Robot Vision: A Survey [J].
Chen, S. Y. .
IEEE TRANSACTIONS ON INDUSTRIAL ELECTRONICS, 2012, 59 (11) :4409-4420
[8]
Sliding mode control of kicking a soccer ball in the sagittal plane [J].
Chen, Zengshi ;
Hemami, Mahmoud .
IEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART A-SYSTEMS AND HUMANS, 2007, 37 (06) :1131-1139
[9]
Chih-Lyang H., 2012, IEEE INT C FUZZY SYS, P1, DOI [10.1109/FUZZ-IEEE.2012.6251300, DOI 10.1109/FUZZ-IEEE.2012.6251300]
[10]
Chih-Lyang Hwang, 2010, Proceedings of the SICE 2010 - 49th Annual Conference of the Society of Instrument and Control Engineers of Japan, P2291