Mobile games and design requirements to increase teenagers' physical activity

被引:22
作者
Arteaga, Sonia M. [1 ]
Gonzalez, Victor M. [2 ]
Kurniawan, Sri [1 ]
Benavides, Raquel A. [3 ]
机构
[1] Univ Calif Santa Cruz, Baskin Sch Engn, Santa Cruz, CA 95064 USA
[2] Inst Tecnol Autonomo Mexico, Dept Comp Sci, Mexico City 01080, DF, Mexico
[3] Univ Autonoma Nuevo Leon, Sch Nursing CIDICS, San Nicolas De Los Garza, Nuevo Leon, Mexico
关键词
Video games; Evaluation studies; Adolescents; Teenagers; Physical activity; Mobile games; Motivation; PERSONALITY; ADOLESCENTS; OVERWEIGHT; TECHNOLOGY; BEHAVIOR; OBESITY;
D O I
10.1016/j.pmcj.2012.08.002
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Participating in regular physical activity (PA) can help people maintain a healthy weight, and it reduces their risks of developing cardiovascular diseases and diabetes. Unfortunately, PA declines during early adolescence, particularly in minority populations. This paper explores design requirements for mobile PA-based games to motivate Hispanic teenagers to exercise. We found that some personality traits are significantly correlated to preference for specific motivational phrases and that personality affects game preference. Our qualitative analysis shows that different body weights affect beliefs about PA and games. Design requirements identified from this study include multi-player capabilities, socializing, appropriate challenge level, and variety. (C) 2012 Elsevier B. V. All rights reserved.
引用
收藏
页码:900 / 908
页数:9
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