The replicator equation on graphs

被引:347
作者
Ohtsuki, Hisashi [1 ]
Nowak, Martin A.
机构
[1] Kyushu Univ, Fac Sci, Dept Biol, Fukuoka 8128581, Japan
[2] Harvard Univ, Program Evolutionary Dynam, Cambridge, MA 02138 USA
[3] Harvard Univ, Dept Math, Dept Organism & Evolutionary Biol, Cambridge, MA 02138 USA
关键词
evolutionary dynamics; game theory; evolutionary graph theory; pair approximation; mathematical biology;
D O I
10.1016/j.jtbi.2006.06.004
中图分类号
Q [生物科学];
学科分类号
07 ; 0710 ; 09 ;
摘要
We study evolutionary games on graphs. Each player is represented by a vertex of the graph. The edges denote who meets whom. A player can use any one of n strategies. Players obtain a payoff from interaction with all their immediate neighbors. We consider three different update rules, called 'birth-death', 'death-birth' and 'imitation'. A fourth update rule, 'pairwise comparison', is shown to be equivalent to birth-death updating in our model. We use pair approximation to describe the evolutionary game dynamics on regular graphs of degree k. In the limit of weak selection, we can derive a differential equation which describes how the average frequency of each strategy on the graph changes over time. Remarkably, this equation is a replicator equation with a transformed payoff matrix. Therefore, moving a game from a well-mixed population (the complete graph) onto a regular graph simply results in a transformation of the payoff matrix. The new payoff matrix is the sum of the original payoff matrix plus another matrix, which describes the local competition of strategies. We discuss the application of our theory to four particular examples, the Prisoner's Dilemma, the Snow-Drift game, a coordination game and the Rock-Scissors Paper game. (c) 2006 Elsevier Ltd. All rights reserved.
引用
收藏
页码:86 / 97
页数:12
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