Scene perception, gaze behavior, and perceptual learning in virtual environments

被引:9
作者
Albert, G
Renaud, P
Chartier, S
Renaud, L
Sauvé, L
Bouchard, S
机构
[1] Univ Quebec, Dept Psychol & Psychoeduc, Lab Cyberpsychol, Hull, PQ J8X 3X7, Canada
[2] IPP, Ctr Rech, Inst Philippe Pinel Montreal, Montreal, PQ, Canada
[3] Univ Quebec, Dept Commun Sociale & Publ, Montreal, PQ H3C 3P8, Canada
[4] TELUQ, Unite Enseignement & Rech Educ, Montreal, PQ, Canada
来源
CYBERPSYCHOLOGY & BEHAVIOR | 2005年 / 8卷 / 06期
关键词
D O I
10.1089/cpb.2005.8.592
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
More and more immersive environments are developed to provide support for learning or training purposes. Ecological validity of such environments is usually based on learning performance comparisons between virtual environments and their genuine counterparts. Little is known about learning processes occurring in immersive environments. A new technique is proposed for testing perceptual learning during virtual immersion. This methodology relies upon eye-tracking technologies to analyze gaze behavior recorded in relation to virtual objects' features and tasks' requirements. It is proposed that perceptual learning mechanisms engaged could be detected through eye movements. In this study, nine subjects performed perceptual learning tasks in virtual immersion. Results obtained indicated that perceptual learning influences gaze behavior dynamics. More precisely, analysis revealed that fixation number and variability in fixation duration varied with perceptual learning level. Such findings could contribute in shedding light on learning mechanisms as well as providing additional support for validating virtual learning environments.
引用
收藏
页码:592 / 600
页数:9
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