Real-time out-of-core visualization of particle traces

被引:25
作者
Bruckschen, R [1 ]
Kuester, F [1 ]
Hamann, B [1 ]
Joy, KI [1 ]
机构
[1] Univ Calif Davis, Ctr Image Proc & Integrated Computing, Visualizat & Graph Res Grp, Dept Comp Sci, Davis, CA 95616 USA
来源
IEEE 2001 SYMPOSIUM ON PARALLEL AND LARGE-DATA VISUALIZATION AND GRAPHICS, PROCEEDINGS | 2001年
关键词
particle tracing; scientific visualization; computational fluid dynamics; out-of-core visualization; virtual reality;
D O I
10.1109/PVGS.2001.964403
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Visualization of particle traces provides intuitive and efficient means for the exploration and analysis of complex vector fields. This paper presents a method suitable for the real-time visualization of arbitrarily large time-varying vector fields in virtual environments. We describe an out-of-core scheme in which two distinct pre-processing and rendering components enable real-time data streaming and visualization. The presented approach yields low-latency application start-up times and small memory footprints. The described system was used to implement a "volumetric fog lance," which can emit up to 60000 particles into a flow field while maintaining an interactive frame rate of 60 frames per second. All algorithms were specifically designed to support commodity hardware. The proof-of-concept system is running on a low-cost Linux workstation equipped with a 120GB E-IDE RAID (Redundant Array of Inexpensive! Disk) system.
引用
收藏
页码:45 / +
页数:7
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