A scalable architecture for 3D map navigation on mobile devices

被引:16
作者
Noguera, Jose M. [1 ]
Segura, Rafael J. [1 ]
Ogayar, Carlos J. [1 ]
Joan-Arinyo, Robert [2 ]
机构
[1] Univ Jaen, Escuela Politecn Super, Jaen 23071, Spain
[2] Univ Politecn Cataluna, Escola Tecn Super Engn Ind Barcelona, Barcelona 808028, Spain
关键词
Mobile computing; 3D graphics; Terrain rendering; Mobile map; GRAPHICS;
D O I
10.1007/s00779-012-0598-y
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Mobile devices such as smart phones or tablets are rapidly increasing their graphics and networking capabilities. However, real-time visualization of 3D maps is still a challenging task to accomplish on such limited devices. In this paper, we describe the principles involved in the design and development of a scalable client-server architecture for delivering 3D maps over wireless networks to mobile devices. We have developed a hybrid adaptive streaming and rendering method that distributes the 3D map rendering task between the mobile clients and a remote server. This architecture provides support for efficient delivery of 3D contents to mobile clients according to their capabilities. As a proof of concept, we have implemented a prototype and carried out exhaustive experiments considering different scenarios and hundreds of concurrent connected clients. The analysis of the server workload and the mobile clients performance show that our architecture achieves a great scalability and performance even when using low-end hardware.
引用
收藏
页码:1487 / 1502
页数:16
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