Integration of games and hypergames generated from a class of games

被引:10
作者
Inohara, T
Takahashi, S
Nakano, B
机构
关键词
conflict analysis; decision analysis; game theory; generation; hypergame; integration; misperception;
D O I
10.1038/sj.jors.2600383
中图分类号
C93 [管理学];
学科分类号
12 ; 1201 ; 1202 ; 120202 ;
摘要
We propose a method to integrate many games into one in order to analyse effectively a complex situation in which various types of games which are mutually interactive can be perceived. Applying the concept of integration of games into the theory of hypergames, we obtain the concepts of integration of hypergames and hypergames generated from a class of games. Simple examples of competitive situations are given and analysed to clarify the concepts.
引用
收藏
页码:423 / 432
页数:10
相关论文
共 18 条
[1]  
[Anonymous], 1993, DOUBLE EDGED DIPLOMA
[2]  
[Anonymous], 1989, INDIVIDUAL SMALL GRO
[3]  
BENJAMIN CM, 1990, INFORM DECIS TECHNOL, V16, P361
[4]   HYPERGAMES - DEVELOPING A MODEL OF CONFLICT [J].
BENNETT, PG .
FUTURES, 1980, 12 (06) :489-507
[5]  
Eden C., 1990, Tackling strategic problems: the role of group decision support
[6]  
HOWARD N, 1993, J OPER RES SOC, V44, P99, DOI 10.1057/jors.1993.19
[7]  
HOWARD N, 1993, J OPER RES SOC, V44, P613, DOI 10.1057/jors.1993.102
[8]  
HOWARD N, 1990, INFORM DECIS TECHNOL, V16, P215
[9]  
Howard N., 1971, PARADOXES RATIONALIT
[10]  
Inohara T., 1995, Information & Systems Engineering, V1, P131