共 64 条
[1]
3ds Max, 2012, AUT 3DS MAX
[2]
[Anonymous], 1997, ALGORITHMS IMAGE PRO
[3]
A survey of augmented reality
[J].
PRESENCE-VIRTUAL AND AUGMENTED REALITY,
1997, 6 (04)
:355-385
[5]
Beard C.M., 2006, Experiential learning: A best practice handbook for educators and trainers
[6]
Boyle T., 2003, Australian Journal of Educational Technology, V19, P46
[7]
Bruner J., 1996, The Culture of Education
[8]
Burdea G. C., 2003, Virtual Reality Technology, V2nd, DOI DOI 10.1162/105474603322955950
[9]
Cellary W., 2002, Poland and the global information society: Logging on, P29
[10]
Chaille C., 2002, Young child as scientist: A constructivist approach to early childhood science education, V3