Multiple-view geometry under the L∞-norm

被引:154
作者
Kahl, Fredrik [1 ]
Hartley, Richard [2 ]
机构
[1] Lund Univ, Ctr Math Sci, SE-22100 Lund, Sweden
[2] Australian Natl Univ, RSISE, Comp Vis Grp, Canberra, ACT 0200, Australia
关键词
quasi-convex functions; convex optimization; SOCP; triangulation; projective geometry;
D O I
10.1109/TPAMI.2007.70824
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents a new framework for solving geometric structure and motion problems based on the L-infinity-norm. Instead of using the common sum-of-squares cost function, that is, the L-2-norm, the model-fitting errors are measured using the L-infinity-norm. Unlike traditional methods based on L-2, our framework allows for the efficient computation of global estimates. We show that a variety of structure and motion problems, for example, triangulation, camera resectioning, and homography estimation, can be recast as quasi-convex optimization problems within this framework. These problems can be efficiently solved using second-order cone programming (SOCP), which is a standard technique in convex optimization. The methods have been implemented in Matlab and the resulting toolbox has been made publicly available. The algorithms have been validated on real data in different settings on problems with small and large dimensions and with excellent performance.
引用
收藏
页码:1603 / 1617
页数:15
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