User-centered design and evaluation of a real-time battlefield visualization virtual environment

被引:52
作者
Hix, D [1 ]
Swan, JE [1 ]
Gabbard, JL [1 ]
McGee, M [1 ]
Durbin, J [1 ]
King, T [1 ]
机构
[1] Virginia Polytech Inst & State Univ, Blacksburg, VA 24061 USA
来源
IEEE VIRTUAL REALITY - PROCEEDINGS | 1999年
关键词
user-centered design; user interfaces; user interaction; user assessment; usability engineering; usability evaluation; virtual environments; virtual reality; expert heuristic evaluation; formative evaluation;
D O I
10.1109/VR.1999.756939
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environment (VE) applications. Comparatively very little effort has been expended on the user interaction components of VEs. As a result, VE user interfaces are often poorly designed and are rarely evaluated with users. Although usability engineering is a newly emerging facet of VE development, user-centered design and usability evaluation in VEs as a practice still lags far behind what is needed. This paper presents a structured, iterative approach for the user-centered design and evaluation of VE user interaction. This approach consists of the iterative use of expert heuristic evaluation, followed by formative usability evaluation, followed by summative evaluation. We describe our application of this approach to a real-world VE for battlefield visualization, describe the resulting series of design iterations, and present evidence that this approach provides a cost-effective strategy for assessing and iteratively improving user interaction design in VEs. This paper is among the first to report applying an iterative, structured user-centered design and evaluation approach to VE user interaction design.
引用
收藏
页码:96 / 103
页数:8
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