共 16 条
[1]
BECKER D, 2002, GAMES STOP BEING FUN
[2]
Craig RJ, 1995, ALCOHOLISM TREATMENT, V13, P17, DOI [DOI 10.1300/J020V13N01_02, 10.1300/j020v13n01_02]
[4]
Griffiths M., 1998, PSYCHOL INTERNET INT, P61
[5]
Presence revisited: Imagination, competence, and activity in text-based virtual worlds
[J].
CYBERPSYCHOLOGY & BEHAVIOR,
2001, 4 (06)
:653-673
[6]
Internet use and its relationship to loneliness
[J].
CYBERPSYCHOLOGY & BEHAVIOR,
2001, 4 (03)
:393-401
[7]
OREILLY M, 1996, CANADIAN MED ASS J, V154, P188
[8]
Online chat rooms:: Virtual spaces of interaction for socially oriented people
[J].
CYBERPSYCHOLOGY & BEHAVIOR,
2002, 5 (01)
:43-51
[9]
The bits and bytes of computer Internet addiction: A factor analytic approach
[J].
BEHAVIOR RESEARCH METHODS INSTRUMENTS & COMPUTERS,
1999, 31 (02)
:305-314