An accurate method for voxelizing polygon meshes

被引:100
作者
Huang, J [1 ]
Yagel, R [1 ]
Filippov, V [1 ]
Kurzion, Y [1 ]
机构
[1] Ohio State Univ, Dept Comp & Informat Sci, Columbus, OH 43210 USA
来源
IEEE SYMPOSIUM ON VOLUME VISUALIZATION | 1998年
关键词
D O I
10.1109/SVV.1998.729593
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The process of generating discrete surfaces in a volumetric representation, termed voxelization, is confronted with topological considerations as well as accuracy and efficiency requirements. We introduce a new method for voxelizing planar objects which, unlike existing methods, provides topological conformity through geometric measures. We extend our approach to provide, for the first time, an accurate and coherent method for voxelizing polygon meshes. This method eliminates common voxelization artifacts at edges and vertices. We prove the method's topological attributes and report performance of our implementation. Finally, we demonstrate that this approach forms a basis for a new set of voxelization algorithms by voxelizing an example cubic object.
引用
收藏
页码:119 / +
页数:9
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