Brains on video games

被引:171
作者
Bavelier, Daphne [1 ]
Green, C. Shawn [2 ]
Han, Doug Hyun [3 ]
Renshaw, Perry F. [4 ,5 ]
Merzenich, Michael M. [6 ]
Gentile, Douglas A. [7 ]
机构
[1] Univ Rochester, Brain & Vision Lab, Dept Brain & Cognit Sci, Rochester, NY 14627 USA
[2] Univ Minnesota, Dept Psychol, Ctr Cognit Sci, Minneapolis, MN 55455 USA
[3] Chung Ang Univ, Sch Med, Dept Psychiat, Seoul 156755, South Korea
[4] Univ Utah, Dept Psychiat, Salt Lake City, UT 84108 USA
[5] Univ Utah, Inst Brain, Salt Lake City, UT 84108 USA
[6] Univ Calif San Francisco, WM Keck Fdn, Ctr Integrat Neurosci, San Francisco, CA 94143 USA
[7] Iowa State Univ, Dept Psychol, Media Res Lab, Ames, IA 50011 USA
关键词
D O I
10.1038/nrn3135
中图分类号
Q189 [神经科学];
学科分类号
071006 ;
摘要
The popular press is replete with stories about the effects of video and computer games on the brain. Sensationalist headlines claiming that video games 'damage the brain' or 'boost brain power' do not do justice to the complexities and limitations of the studies involved, and create a confusing overall picture about the effects of gaming on the brain. Here, six experts in the field shed light on our current understanding of the positive and negative ways in which playing video games can affect cognition and behaviour, and explain how this knowledge can be harnessed for educational and rehabilitation purposes. As research in this area is still in its early days, the contributors of this Viewpoint also discuss several issues and challenges that should be addressed to move the field forward.
引用
收藏
页码:763 / 768
页数:6
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