Competition yields efficiency in load balancing games

被引:19
作者
Anselmi, Jonatha [1 ]
Ayesta, Urtzi [1 ,2 ]
Wierman, Adam [3 ]
机构
[1] BCAM, Derio 48160, Spain
[2] Basque Fdn Sci, IKERBASQUE, Bilbao 48170, Spain
[3] CALTECH, Pasadena, CA 91125 USA
关键词
Queueing games; Oligopolistic price competition; Parallel providers; Price of anarchy; PRICE; ANARCHY;
D O I
10.1016/j.peva.2011.07.005
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
We study a nonatomic congestion game with N parallel links, with each link under the control of a profit maximizing provider. Within this 'load balancing game', each provider has the freedom to set a price, or toll, for access to the link and seeks to maximize its own profit. Given prices, a Wardrop equilibrium among users is assumed, under which users all choose paths of minimal and identical effective cost. Within this model we have oligopolistic price competition which, in equilibrium, gives rise to situations where neither providers nor users have incentives to adjust their prices or routes, respectively. In this context, we provide new results about the existence and efficiency of oligopolistic equilibria. Our main theorem shows that, when the number of providers is small, oligopolistic equilibria can be extremely inefficient; however as the number of providers N grows, the oligopolistic equilibria become increasingly efficient (at a rate of 1/N) and, as N -> infinity, the oligopolistic equilibrium matches the socially optimal allocation. (C) 2011 Elsevier B.V. All rights reserved.
引用
收藏
页码:986 / 1001
页数:16
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