Recognition of head-&-shoulder face image using virtual frontal-view image

被引:24
作者
Feng, GC [1 ]
Yuen, PC
机构
[1] Zhongshan Univ, Dept Math, Guangzhou, Peoples R China
[2] Hong Kong Baptist Univ, Dept Comp Sci, Hong Kong, Hong Kong, Peoples R China
来源
IEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART A-SYSTEMS AND HUMANS | 2000年 / 30卷 / 06期
关键词
face recognition; facial landmark detection; spectroface representation; spring-based face model; view synthesis;
D O I
10.1109/3468.895926
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This paper addresses the problem of face recognition under varying poses. To recognize a face under different poses, one approach is to use a human face three-dimensional (3-D) model. This approach is flexible but the equipment for acquiring the 3-D face image is very expensive. The second approach is view-based. However, the complexity of the system is very high, as it requires constructing a representation for each view. For a 3-D rotation, construction of dozens of representations may be required. This paper proposes a new idea to transform the face with unknown pose into frontal-view for recognition. To construct the virtual frontal view image, we have developed an algorithm for detecting facial landmarks, which are then used to estimate the orientation of the face. A generic 3-D spring-based face model is developed to transform the unknown face image into virtual frontal-view image. Finally, a spectroface method, which is based on wavelet transform and Fourier transform, is developed to recognize the virtual frontal face image. The proposed method has been tested by 1145 Face images from 85 persons with different poses, facial expressions and small occlusions. The recognition accuracy for the best match is 84.7%, If we consider the top three matches, the accuracy increases to 92.9%.
引用
收藏
页码:871 / 883
页数:13
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