Clustered principal components for precomputed radiance transfer

被引:137
作者
Sloan, PP [1 ]
Hall, J
Hart, J
Snyder, J
机构
[1] Microsoft Corp, Redmond, WA 98052 USA
[2] Univ Illinois, Chicago, IL 60680 USA
[3] Microsoft Res, Redmond, WA 98052 USA
来源
ACM TRANSACTIONS ON GRAPHICS | 2003年 / 22卷 / 03期
关键词
graphics hardware; illumination; Monte Carlo techniques; rendering; shadow algorithms;
D O I
10.1145/882262.882281
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We compress storage and accelerate performance of precomputed radiance transfer (PRT), which captures the way an object shadows, scatters, and reflects light. PRT records over many surface points a transfer matrix. At run-time, this matrix transforms a vector of spherical harmonic coefficients representing distant, low-frequency source lighting into exiting radiance. Per-point transfer matrices form a high-dimensional surface signal that we compress using clustered principal component analysis (CPCA), which partitions many samples into fewer clusters each approximating the signal as an affine subspace. CPCA thus reduces the high-dimensional transfer signal to a low-dimensional set of per-point weights on a per-cluster set of representative matrices. Rather than computing a weighted sum of representatives and applying this result to the lighting, we apply the representatives to the lighting per-cluster (on the CPU) and weight these results per-point (on the GPU). Since the output of the matrix is lower-dimensional than the matrix itself, this reduces computation. We also increase the accuracy of encoded radiance functions with a new least-squares optimal projection of spherical harmonics onto the hemisphere. We describe an implementation on graphics hardware that performs real-time rendering of glossy objects with dynamic self-shadowing and interreflection without fixing the view or light as in previous work. Our approach also allows significantly increased lighting frequency when rendering diffuse objects and includes subsurface scattering.
引用
收藏
页码:382 / 391
页数:10
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