A realistic material model for reflectance simulation

被引:1
作者
Robart, M [1 ]
Paulin, M [1 ]
Caubet, R [1 ]
机构
[1] IRIT, Equipe Synth Images, F-31062 Toulouse, France
来源
1998 IEEE CONFERENCE ON INFORMATION VISUALIZATION - PROCEEDINGS | 1998年
关键词
D O I
10.1109/IV.1998.694221
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
In order to simulate a correct behavior of light incident to a material, we must first understand the different interactions between light and the surface of the matter, but also between light and the inner structure of the material itself Physical measurement is a way to record a material's behavior, but is limited to preexistent object and measure conditions. Therefore, we have developed a multiresolution material model, generically describing its inner structure thanks to a microelements distribution. Then, we use this model in a virtual measure bank in order to record its response to an incident luminous radiance. Once obtained, this directional reflectance is stored, compressed and used in a rendering model such as ray tracing or radiosity.
引用
收藏
页码:205 / 210
页数:6
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