Virtual sculpting and virtual woodcut printing

被引:31
作者
Mizuno, S
Okada, M
Toriwaki, J
机构
[1] Nagoya Univ, Sch Engn, Dept Informat Engn, Toriwaki Lab,Chikusa Ku, Nagoya, Aichi 4648603, Japan
[2] Nagoya Univ, Educ Ctr Informat Proc, Chikusa Ku, Nagoya, Aichi 4648603, Japan
关键词
virtual reality; interactive solid modeling; CSG model; non-photorealistic image;
D O I
10.1007/s003710050122
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We propose an interactive modeling technique to form solid objects with curved surfaces as if we were sculpting them. Users can remove or attach arbitrary ellipsoid shapes from or to a solid object by operating virtual chisels, and the surface changes in every carving operation in real time. The shape of a carved solid object is described with a CSG model. The carved solid objects generated by our virtual sculpting system look like real wooden sculptures. Thus we propose a method to generate a woodcut print from the virtual printing block generated by our system.
引用
收藏
页码:39 / 51
页数:13
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