Simulating human fingers: a soft finger proxy model and algorithm

被引:41
作者
Barbagli, F [1 ]
Frisoli, A [1 ]
Salisbury, K [1 ]
Bergamasco, M [1 ]
机构
[1] Stanford Univ, Robot Lab, Stanford, CA 94305 USA
来源
12TH INTERNATIONAL SYMPOSIUM ON HAPTIC INTERFACES FOR VIRTUAL ENVIRONMENT AND TELEOPERATOR SYSTEMS, PROCEEDINGS | 2004年
关键词
D O I
10.1109/HAPTIC.2004.1287172
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper presents models and algorithms that can be used to simulate contact between one or more fingertips and a virtual object. First, the paper presents various models for rotational friction obtained from in-vivo fingertip models previously proposed in the robotics and biomechanics community. Then the paper describes two sets of experiments that were Performed on in-vivo fingertips in order to understand which of the models presented fits best with the real rotational friction properties of the human fingertips. Finally an extension of the god object/proxy algorithm which allows the simulation of soft finger contact, i.e. a point-contact with friction capable of supporting moments (up to a torsional friction limit) about the contact normal, is proposed. The resulting algorithm is computationally efficient, being point-based, while retaining a good level of realism.
引用
收藏
页码:9 / 17
页数:9
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