Real time distributed map building in large environments

被引:5
作者
Julier, SJ
Uhlmann, JK
机构
[1] Department of Computer Engineeringand Computer Science, University of Missouri-Columbia, Alexandria
[2] Department of Computer Engineeringand Computer Science, University of Missouri-Columbia, Columbia
来源
SENSOR FUSION AND DECENTRALIZED CONTROL IN ROBOTIC SYSTEMS III | 2000年 / 4196卷
关键词
D O I
10.1117/12.403735
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
Many of the future missions for mobile robots demand multi-robot systems which are capable of operating in large environments for long periods of time. One of the most critical capabilities is the ability to localize - a mobile robot must be able to estimate its own position and to consistently transmit this information to other robots and control sites. Although state-of-the-art GPS is capable of yielding unmatched performance over large areas, it is not applicable in many environments (such as within city streets, under water, indoors, beneath foliage or extra-terrestrial robotic missions) where mobile robots are likely to become commonplace. A widely researched alternative is Simultaneous Localization and Map Building (SLAM): the vehicle constructs a map and, concurrently, estimates its own position. However, most approaches are non-scalable (the storage and computational costs vary quadratically and cubically with the number of beacons in the map) and can only be used with multiple robotic vehicles with a great degree of difficulty. In this paper, we describe the development of a scalable, multiple-vehicle SLAM system. This system, based on the Covariance Intersection algorithm, is scalable - its storage and computational costs are linearly proportional to the number of beacons in the map. Furthermore, it is scalable to multiple robots - each has complete freedom to exchange partial or full map information with any other robot at any other time step. We demonstrate the real-time performance of this system in a scenario of 15,000 beacons.
引用
收藏
页码:317 / 328
页数:12
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