Efficient conservative visibility culling using the prioritized-layered projection algorithm

被引:39
作者
Klosowski, JT
Silva, CT
机构
[1] IBM Corp, Thomas J Watson Res Ctr, Yorktown Hts, NY 10598 USA
[2] AT&T Labs Res, Florham Pk, NJ 07932 USA
关键词
conservative visibility; occlusion culling; interactive rendering;
D O I
10.1109/2945.965350
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We propose a novel conservative visibility culling technique based on the Prioritized-Layered Projection (PLP) algorithm. PLP is a time-critical rendering technique that computes, for a given viewpoint, a partially correct image by rendering only a subset of the geometric primitives, those that PLP determines to be most likely visible. Our new algorithm builds on PLP and provides an efficient way of finding the remaining visible primitives. We do this by adding a second phase to PLP which uses image-space techniques for determining the visibility status of the remaining geometry. Another contribution of our work is to show how to efficiently implement such image-space visibility queries using currently available OpenGL hardware and extensions. We report on the implementation of our techniques on several graphics architectures, analyze their complexity, and discuss a possible hardware extension that has the potential to further increase performance.
引用
收藏
页码:365 / 379
页数:15
相关论文
共 33 条
  • [1] ALONSO L, IN PRESS J GRAPHICS
  • [2] OpenGL-assisted occlusion culling for large polygonal models
    Bartz, D
    Meissner, M
    Hüttner, T
    [J]. COMPUTERS & GRAPHICS-UK, 1999, 23 (05): : 667 - 679
  • [3] BARTZ D, 1998, P 1998 SIGGRAPH EUR
  • [4] Bernardini F, 2000, COMPUT GRAPH FORUM, V19, pC507, DOI 10.1111/1467-8659.00443
  • [5] Fast approximate quantitative visibility for complex scenes
    Chrysanthou, Y
    Cohen-Or, D
    Lischinski, D
    [J]. COMPUTER GRAPHICS INTERNATIONAL, PROCEEDINGS, 1998, : 220 - 227
  • [6] Cohen-Or D, 1998, COMPUT GRAPH FORUM, V17, pC243, DOI 10.1111/1467-8659.00271
  • [7] COHENOR D, 2000, UNPUB ACM SIGGRAPH 2
  • [8] CUNNIFF R, 2000, HOT 3D P GRAPH HARDW
  • [9] Durand F, 2000, COMP GRAPH, P239, DOI 10.1145/344779.344891
  • [10] DURAND F, 1999, THESIS U J FOURIER G