Using dexels to make hollow models for rapid prototyping

被引:30
作者
Chiu, WK [1 ]
Tan, ST [1 ]
机构
[1] Univ Hong Kong, Dept Mech Engn, Hong Kong, Hong Kong
关键词
dexel model; ray representation; voxel; direct slicing;
D O I
10.1016/S0010-4485(98)00008-6
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This paper presents a simple algorithm for hollowing out a solid CAD model. The algorithm employs voxel elements to do the bellowing. Instead of performing three-dimensional Boolean operations on the solid CAD model, one-dimensional Boolean operations between the ray representations of the model and voxel elements are carried out. The ray representation of the hollowed model in turn, produces the direct slice files as output to the rapid prototyping machine. In order to satisfy strength considerations, square and honeycomb structures are formed in the hollowed object. (C) 1998 Elsevier Science Ltd. All rights reserved.
引用
收藏
页码:539 / 547
页数:9
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