Learning in games by random sampling

被引:55
作者
Friedman, JW [1 ]
Mezzetti, C [1 ]
机构
[1] Univ N Carolina, Dept Econ, Chapel Hill, NC 27599 USA
关键词
strategic games; bounded rationality; Nash equilibrium;
D O I
10.1006/jeth.2000.2694
中图分类号
F [经济];
学科分类号
02 ;
摘要
We study repeated interactions among a fixed set of "low rationality" players who have status quo actions, randomly sample other actions, and change their status clue if the sampled action yields a higher payoff. This behavior generates a random process, the better-reply, dynamics. Long run behavior leads to Nash equilibrium in games with the weak-finite improvement property, including finite, super-modular games and generic, continuous, two-player, quasi-concave games. If players make mistakes and if several players can sample at the same time; the resulting better-reply dynamics with simultaneous sampling converges to the Pareto optimal Nash equilibrium in common interest games. (C) 2001 Academic Press.
引用
收藏
页码:55 / 84
页数:30
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