Virtual reality study of paranoid thinking in the general population

被引:200
作者
Freeman, Daniel [1 ]
Pugh, Katherine [1 ]
Antley, Angus [2 ]
Slater, Mel [2 ,3 ]
Bebbington, Paul [4 ]
Gittins, Matthew [5 ]
Dunn, Graham [5 ]
Kuipers, Elizabeth [1 ]
Fowler, David [6 ]
Garety, Philippa [1 ]
机构
[1] Kings Coll London, Inst Psychiat, Dept Psychol, London SE5 8AF, England
[2] UCL, Dept Comp Sci, London WC1E 6BT, England
[3] Univ Politecn Cataluna, Barcelona, Spain
[4] UCL, Dept Mental Hlth Sci, Royal Free & Univ Coll Med Sch, London WC1E 6BT, England
[5] Univ Manchester, Hlth Methodol Res Grp, Sch Community Based Med, Manchester M13 9PL, Lancs, England
[6] Univ E Anglia, Sch Med, Norwich NR4 7TJ, Norfolk, England
基金
英国惠康基金;
关键词
D O I
10.1192/bjp.bp.107.044677
中图分类号
R749 [精神病学];
学科分类号
100205 ;
摘要
Background Judging whether we can trust other people is central to social interaction, despite being error-prone. A fear of others can be instilled by the contemporary political and social climate. Unfounded mistrust is called paranoia, and in severe forms is a central symptom of schizophrenia. Aims To demonstrate that individuals without severe mental illness in the general population experience unfounded paranoid thoughts, and to determine factors predictive of paranoia using the first laboratory method of capturing the experience. Method Two hundred members of the general public were comprehensively assessed, and then entered a virtual reality train ride populated by neutral characters. Ordinal logistic regressions (controlling for age, gender, ethnicity, education, intellectual functioning, socio-economic status, train use, playing of computer games) were used to determine predictors of paranoia. Results The majority agreed that the characters were neutral, or even thought they were friendly. However, a substantial minority reported paranoid concerns. Paranoia was strongly predicted by anxiety, worry, perceptual anomalies and cognitive inflexibility. Conclusions This is the most unambiguous demonstration of paranoid ideation in the general public so far. Paranoia can be understood in terms of cognitive factors. The use of virtual reality should lead to rapid advances in the understanding of paranoia. Declaration of interest None. Funding detailed in Acknowledgements.
引用
收藏
页码:258 / 263
页数:6
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