How emotion is made and measured

被引:212
作者
Boehner, Kirsten
DePaula, Rogerio
Dourish, Paul
Sengers, Phoebe
机构
[1] Cornell Univ, Ithaca, NY 14850 USA
[2] Intel Res, BR-04583110 Sao Paulo, Brazil
[3] Univ Calif Irvine, Dept Informat, Irvine, CA 92697 USA
基金
美国国家科学基金会;
关键词
affective computing; affective evaluation;
D O I
10.1016/j.ijhcs.2006.11.016
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
How we design and evaluate for emotions depends crucially on what we take emotions to be. In affective computing, affect is often taken to be another kind of information-discrete units or states internal to ail individual that can be transmitted in a loss-free manner from people to computational systems and back. While affective computing explicitly challenges the primacy of rationality in cognitivist accounts of human activity, at a deeper level it often relies on and reproduces the same information-processing model of cognition. Drawing on cultural, social, and interactional critiques of cognition which have arisen in human-computer interaction (HCI), as well as anthropological and historical accounts of emotion, we explore an alternative perspective on emotion as interaction: dynamic, culturally mediated, and socially constructed and experienced. We demonstrate how this model leads to new goals for affective systems-instead of sensing and transmitting emotion, systems should support human users in understanding, interpreting, and experiencing emotion in its full complexity and ambiguity. In developing from emotion as objective, externally measurable unit to emotion as experience, evaluation, too, alters focus from externally tracking the circulation of emotional information to co-interpreting emotions as they are made in interaction. (c) 2006 Elsevier Ltd. All rights reserved.
引用
收藏
页码:275 / 291
页数:17
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