Curve-skeleton properties, applications, and algorithms

被引:309
作者
Cornea, Nicu D.
Silver, Deborah
Min, Patrick
机构
[1] Rutgers State Univ, Dept Elect & Comp Engn, Piscataway, NJ 08854 USA
[2] Rutgers State Univ, Dept Elect & Comp Engn, Piscataway, NJ 08855 USA
[3] Amer Univ Rome, I-00153 Rome, Italy
关键词
computer graphics; computational geometry; object modeling; curve; surface; solid; and object representations; curve-skeletons;
D O I
10.1109/TVCG.2007.1002
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement, animation, etc. There are many algorithms in the literature describing extraction methodologies for different applications; however, it is unclear how general and robust they are. In this paper, we provide an overview of many curve-skeleton applications and compile a set of desired properties of such representations. We also give a taxonomy of methods and analyze the advantages and drawbacks of each class of algorithms.
引用
收藏
页码:530 / 548
页数:19
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