Construction of large-scale virtual environment by fusing range data, texture images, and airborne altimetry data

被引:4
作者
Gunadi, CR [1 ]
Shimizu, H [1 ]
Kodama, K [1 ]
Aizawa, K [1 ]
机构
[1] Univ Tokyo, Grad Sch Engn, Grad Sch Frontier Sci, Bunkyo Ku, Tokyo 1138656, Japan
来源
FIRST INTERNATIONAL SYMPOSIUM ON 3D DATA PROCESSING VISUALIZATION AND TRANSMISSION | 2002年
关键词
D O I
10.1109/TDPVT.2002.1024158
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Construction of large-scale virtual environment is gaining more attentions for its applications in virtual mall, virtual sightseeing, tele-presence, etc. We introduce a framework to construct realistic large-scale virtual environment by fusing range data, texture images, and airborne altimetry data. First, realistic and high-precision 3-D models of buildings are created from range data and texture images. Next, rough 3-D models of buildings in wide area are created using altimetry data acquired by airborne laser profiler Finally, these models are integrated to build a large-scale realistic walk-through system. This paper describes the proposed system, part of its implementations, as well as future works that still have to be done.
引用
收藏
页码:772 / 775
页数:4
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