The name of the game: Predictive power of reputations versus situational labels in determining prisoner's dilemma game moves

被引:371
作者
Liberman, V [1 ]
Samuels, SM [1 ]
Ross, L [1 ]
机构
[1] Stanford Univ, Dept Psychol, Stanford, CA 94305 USA
关键词
Prisoner's Dilemma; lay psychology; name of the game; construal; demonstration experiments;
D O I
10.1177/0146167204264004
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Two experiments, one conducted with American college students and one with Israeli pilots and their instructors, explored the predictive power of reputation-based assessments versus the stated "name of the game" (Wall Street Game vs. Community Game) in determining players' responses in an N-move Prisoner's Dilemma. The results of these studies showed that the relevant labeling manipulations exerted far greater impact on the players' choice to cooperate versus defect-both in the first round and overall-than anticipated by the individuals who had predicted their behavior. Reputation-based prediction, by contrast, failed to discriminate cooperators from defectors. A supplementary questionnaire study showed the generality of the relevant shortcoming in naive psychology. The implications of these findings, and the potential contribution of the present methodology to the classic pedagogical strategy ofthe demonstration experiment, are discussed.
引用
收藏
页码:1175 / 1185
页数:11
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