MPEG-4 standardized methods for the compression of arbitrarily shaped video objects

被引:80
作者
Brady, N [1 ]
机构
[1] Integral Design Ltd, Dublin 14, Ireland
关键词
context-based arithmetic encoding; MPEG-4; shape coding;
D O I
10.1109/76.809154
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
MPEG-4 is the most recent standard for audio-visual representation to be published by the International Organization for Standardization, One of the many new features of MPEG-4 is its ability to represent two-dimensional video objects of arbitrary shape. For this purpose, MPEG-4 uses the conventional motion-compensated discrete cosine transform syntax for color/texture coding and augments this with an explicit compressed representation of the video object's shape. This paper is intended as a tutorial in the means of encoding and decoding arbitrarily shaped video objects as specified by MPEG-4. The major emphasis of the paper is on explaining the compression technology associated dth the normative shape representation, i.e., block-based context-based arithmetic encoding, but some new aspects associated with arbitrarily shaped texture coding are also highlighted, The MPEG-4 specifications are presented in an informal may, and the motivations underlying the algorithm are clarified. In addition, effective methods are suggested for performing many of the nonnormative encoding tasks, and several encoding performance tradeoffs are illustrated.
引用
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页码:1170 / 1189
页数:20
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