Appearance-space texture synthesis

被引:190
作者
Lefebvre, Sylvain [1 ]
Hoppe, Hugues [1 ]
机构
[1] Microsoft Corp, Res, Redmond, WA 98052 USA
来源
ACM TRANSACTIONS ON GRAPHICS | 2006年 / 25卷 / 03期
关键词
exemplar-based synthesis; surface textures; feature-based synthesis; anisometric synthesis; dimensionality reduction; RTT synthesis;
D O I
10.1145/1141911.1141921
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The traditional approach in texture synthesis is to compare color neighborhoods with those of an exemplar. We show that quality is greatly improved if pointwise colors are replaced by appearance vectors that incorporate nonlocal information such as feature and radiance-transfer data. We perform dimensionality reduction on these vectors prior to synthesis, to create a new appearance-space exemplar. Unlike a texton space, our appearance space is low-dimensional and Euclidean. Synthesis in this information-rich space lets us reduce runtime neighborhood vectors from 5 x 5 grids to just 4 locations. Building on this unifying framework, we introduce novel techniques for coherent anisometric synthesis, surface texture synthesis directly in an ordinary atlas, and texture advection. Remarkably, we achieve all these functionalities in real-time, or 3 to 4 orders of magnitude faster than prior work.
引用
收藏
页码:541 / 548
页数:8
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