Real-time display of virtual humans: Levels of details and impostors

被引:45
作者
Aubel, A [1 ]
Boulic, R [1 ]
Thalmann, D [1 ]
机构
[1] Swiss Fed Inst Technol, EPFL, Comp Graph Lab, CH-1015 Lausanne, Switzerland
关键词
image-based rendering; image caching; impostors; level-of-detail; virtual humans;
D O I
10.1109/76.825720
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Rendering and animating in real time a multitude of articulated characters presents a real challenge, and few hardware systems are up to the task. Up to now, little research has been conducted to tackle the issue of real-time rendering of numerous virtual humans, This paper presents a hardware-independent technique that improves the display rate of animated characters by acting on the sole geometric and rendering information. We first review the acceleration techniques traditionally in use in computer graphics and highlight their suitability to articulated characters. We then show how impostors can be used to render virtual humans. We introduce concrete case studies that demonstrate the effectiveness of our approach. Finally, we tackle the visibility issue.
引用
收藏
页码:207 / 217
页数:11
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