How bad TCP can perform in mobile ad hoc networks

被引:42
作者
Fu, ZG [1 ]
Meng, XQ [1 ]
Lu, SW [1 ]
机构
[1] Univ Calif Los Angeles, Dept Comp Sci, Los Angeles, CA 90095 USA
来源
ISCC 2002: SEVENTH INTERNATIONAL SYMPOSIUM ON COMPUTERS AND COMMUNICATIONS, PROCEEDINGS | 2002年
关键词
D O I
10.1109/ISCC.2002.1021693
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Several recent studies have indicated that TCP performance degrades significantly in mobile ad hoc networks. This paper examines how bad TCP may perforin in such networks and provides a quantitative characterization of this performance gap. Previous approach typically makes comparisons by ignoring the inherent dynamics such as mobility, channel error, and shared-channel contention. Our work provides a realistic, achievable TCP throughput upper bound, and may serve as a benchmark for the future TCP modifications in ad hoc networks. Our simulation findings indicate that node mobility, especially mobility-induced network disconnection and reconnection events, has the most significant impact on TCP performance. TCP NewReno merely, achieves about 10% of a reference TCP's throughput in such cases. As mobility increases, the relative throughput drop ranges from almost 0% in static case to 1000% in highly mobile scenario (mobility speed is 20m/sec). In contrast, congestion and mild channel error (say, 1%) have less visible effect on TCP (with less than 10% performance drop compared with the reference TCP).
引用
收藏
页码:298 / 303
页数:6
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