共 39 条
[1]
Amenta N., 1998, Computer Graphics. Proceedings. SIGGRAPH 98 Conference Proceedings, P415, DOI 10.1145/280814.280947
[2]
Optimized geometry compression for real-time rendering
[J].
VISUALIZATION '97 - PROCEEDINGS,
1997,
:347-+
[3]
CIGNONI P, 1996, B4010196 I IEICNR
[4]
DEERING M, 1995, COMPUTER GRAPHICS
[5]
GARLAND M, 1998, THESIS CARNEGIEMELLO
[6]
Garland Michael, 1997, P 24 ANN C COMP GRAP, P209, DOI DOI 10.1145/258734.258849
[8]
GUMHOLD S, 1998, P SIGGRAPH 98, P133
[9]
HARDIN H, UNPUB SPHERICAL CODE
[10]
Optimal triangulation and quadric-based surface simplification
[J].
COMPUTATIONAL GEOMETRY-THEORY AND APPLICATIONS,
1999, 14 (1-3)
:49-65