Modular decomposition in visuomotor learning

被引:184
作者
Ghahramani, Z
Wolpert, DM
机构
[1] MIT,DEPT BRAIN & COGNIT SCI,CAMBRIDGE,MA 02139
[2] INST NEUROL,SOBELL DEPT NEUROPHYSIOL,LONDON WC1N 3BG,ENGLAND
基金
英国惠康基金;
关键词
D O I
10.1038/386392a0
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
The principle of 'divide-and-conquer' the decomposition of a complex task into simpler subtasks each learned by a separate module, has been proposed as a computational strategy during learning(1-3). We explore the possibility that the human motor system uses such a modular decomposition strategy to learn the visuomotor map, the relationship between visual inputs and motor outputs, Using a virtual reality system, subjects were exposed to opposite prism-like visuomotor remappings-discrepancies between actual and visually perceived hand locations-for movements starting from two distinct locations, Despite this conflicting pairing between visual and motor space, subjects learned the two starting-point-dependent visuomotor mappings and the generalization of this learning to intermediate starting locations demonstrated an interpolation of the two learned maps. This interpolation was a weighted average of the two learned visuomotor mappings, with the weighting sigmoidally dependent on starting location, a prediction made by a computational model of modular learning known as the ''mixture of experts'''. These results provide evidence that the brain may employ a modular decomposition strategy during learning.
引用
收藏
页码:392 / 395
页数:4
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