An Empirically-Derived Taxonomy of Interaction Primitives for Interactive Cartography and Geovisualization

被引:110
作者
Roth, Robert E. [1 ]
机构
[1] Univ Wisconsin, Madison, WI 53706 USA
关键词
Science of interaction; interaction primitives; interactive maps; geovisualization; interaction techniques;
D O I
10.1109/TVCG.2013.130
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Proposals to establish a "science of interaction" have been forwarded from Information Visualization and Visual Analytics, as well as Cartography, Geovisualization, and GIScience. This paper reports on two studies to contribute to this call for an interaction science, with the goal of developing a functional taxonomy of interaction primitives for map-based visualization. A semi-structured interview study first was conducted with 21 expert interactive map users to understand the way in which map-based visualizations currently are employed. The interviews were transcribed and coded to identify statements representative of either the task the user wished to accomplish (i.e., objective primitives) or the interactive functionality included in the visualization to achieve this task (i.e., operator primitives). A card sorting study then was conducted with 15 expert interactive map designers to organize these example statements into logical structures based on their experience translating client requests into interaction designs. Example statements were supplemented with primitive definitions in the literature and were separated into two sorting exercises: objectives and operators. The objective sort suggested five objectives that increase in cognitive sophistication (identify, compare, rank, associate, & delineate), but exhibited a large amount of variation across participants due to consideration of broader user goals (procure, predict, & prescribe) and interaction operands (space-alone, attributes-in-space, & space-in-time; elementary & general). The operator sort suggested five enabling operators (import, export, save, edit, & annotate) and twelve work operators (reexpress, arrange, sequence, resymbolize, overlay, pan, zoom, reproject, search, filter, retrieve, & calculate). This taxonomy offers an empirically-derived and ecologically-valid structure to inform future research and design on interaction.
引用
收藏
页码:2356 / 2365
页数:10
相关论文
共 79 条
[1]  
Buja A., Cook D., Swayne D.F., Interactive high-dimension data visualization, Journal of Computational and Graphical Statistics, 5, 1, pp. 78-99, (1996)
[2]  
Yi J.S., Kang Y.A., Stasko J.T., Jacko J.A., Toward a deeper understanding of the role of interaction in information visualization, IEEE Transactions on Visualization and Computer Graphics, 13, 6, pp. 1224-1231, (2007)
[3]  
Roth R.E., Interacting with Maps: The Science and Practice of Cartographic Interaction, (2011)
[4]  
Ware C., Information Visualization:Perception for Design, 2nd Ed., (2004)
[5]  
Bertin J., Semiology of Graphics: Diagrams Networks Maps, (1983)
[6]  
MacEachren A.M., How Maps Work, (1995)
[7]  
Card S.K., Moran T.P.A., Newell the Psychology of Human-Computer Interaction, (1983)
[8]  
Norman D.A., The Design of Everyday Things, (1988)
[9]  
Nielsen J., Usability Engineering, (1993)
[10]  
Ward M., Grinstein G., Keim D., Interactive Data Visualization: Foundations, Techniques, and Applications, (2010)