An efficient brush model for physically-based 3D painting

被引:42
作者
Chu, NSH [1 ]
Tai, CL [1 ]
机构
[1] Hong Kong Univ Sci & Technol, Dept Comp Sci, Kowloon, Hong Kong, Peoples R China
来源
10TH PACIFIC CONFERENCE ON COMPUTER GRAPHICS AND APPLICATIONS, PROCEEDINGS | 2002年
关键词
D O I
10.1109/PCCGA.2002.1167885
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This paper presents a novel 3D brush model consisting of a skeleton and a surface, which is deformed through constrained energy minimization. The main advantage of our model over existing ones is in its ability to mimic brush flattening and bristle spreading due to brush bending and lateral friction exerted by the paper surface during the painting process. The ability to recreate such deformations is essential to realistic 3D digital painting simulations, especially in the case of Chinese brush painting and calligraphy. To further increase realism, we also model the plasticity of wetted brushes and the resistance exerted by pores on the paper surface onto the brush tip. Our implementation runs on a consumer-level PC in real-time and produces very realistic results.
引用
收藏
页码:413 / 421
页数:9
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