A stereo display prototype with multiple focal distances

被引:247
作者
Akeley, K [1 ]
Watt, SJ
Girshick, AR
Banks, MS
机构
[1] Stanford Univ, Stanford, CA 94305 USA
[2] Univ Calif Berkeley, Berkeley, CA 94720 USA
来源
ACM TRANSACTIONS ON GRAPHICS | 2004年 / 23卷 / 03期
关键词
graphics hardware; hardware systems; optics; user-interface hardware; virtual reality;
D O I
10.1145/1015706.1015804
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Typical stereo displays provide incorrect focus cues because the light comes from a single surface. We describe a prototype stereo display comprising two independent fixed-viewpoint volumetric displays. Like autostereoscopic volumetric displays, fixed-viewpoint volumetric displays generate near-correct focus cues without tracking eye position, because light comes from sources at the correct focal distances. (In our prototype, from three image planes at different physical distances.) Unlike autostereoscopic volumetric displays, however, fixed-viewpoint volumetric displays retain the qualities of modern projective graphics: view-dependent lighting effects such as occlusion, specularity, and reflection are correctly depicted; modern graphics processor and 2-D display technology can be utilized; and realistic fields of view and depths of field can be implemented. While not a practical solution for general-purpose viewing, our prototype display is a proof of concept and a platform for ongoing vision research. The design, implementation, and verification of this stereo display are described, including a novel technique of filtering along visual lines using 1-D texture mapping.
引用
收藏
页码:804 / 813
页数:10
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