Motion estimation and compensation in the redundant-wavelet domain using triangle meshes

被引:11
作者
Cui, Suxia
Wang, Yonghui
Fowler, James E. [1 ]
机构
[1] Mississippi State Univ, Dept Elect & Comp Engn, GRI, Mississippi State, MS 39762 USA
[2] Prairie View A&M Univ, Dept Engn Technol, Prairie View, TX 77446 USA
基金
美国国家科学基金会;
关键词
motion estimation; motion compensation; redundant-wavelet transform; mesh-based motion estimation; shift-invariant wavelet transform;
D O I
10.1016/j.image.2006.03.011
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
In this paper, a technique is presented that incorporates an irregular triangle mesh into wavelet-domain motion estimation and compensation using a shift-invariant redundant-wavelet transform. The main contribution of this work resides in a demonstration that triangle-mesh motion estimation and compensation can be deployed more effectively in the redundant-wavelet domain thanks to a simple correlation operator that is robust to the prediction residual, a noise-like signal that hinders spatial-domain gradient-based efforts to locate image edges which persist from frame to frame. In the proposed technique, motion compensation takes place through an affine transform mapping triangles from one frame to the next, while the motion-compensated residual is downsampled to a non-redundant form which is then coded using any wavelet-based still-image coder. Experimental results indicate that the proposed technique significantly outperforms not only the usual spatial-domain approach to mesh-based motion estimation and compensation, but also the emerging wavelet-based coders that employ traditional block-based structures, particularly for sequences with fast or complex motion. (C) 2006 Elsevier B.V. All rights reserved.
引用
收藏
页码:586 / 598
页数:13
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