Interactive decal compositing with discrete exponential maps

被引:94
作者
Schmidt, Ryan [1 ]
Grimm, Cindy
Wyvill, Brian
机构
[1] Univ Calgary, Calgary, AB T2N 1N4, Canada
[2] Washington Univ, St Louis, MO USA
来源
ACM TRANSACTIONS ON GRAPHICS | 2006年 / 25卷 / 03期
关键词
texture mapping; decals; exponential map;
D O I
10.1145/1141911.1141930
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
A method is described for texturing surfaces using decals, images placed on the surface using local parameterizations. Decal parameterizations are generated with a novel O (N log N) discrete approximation to the exponential map which requires only a single additional step in Dijkstra's graph-distance algorithm. Decals are dynamically composited in an interface that addresses many limitations of previous work. Tools for image processing, deformation/feature-matching, and vector graphics are implemented using direct surface interaction. Exponential map decals can contain holes and can also be combined with conformal parameterization to reduce distortion. The exponential map approximation can be computed on any point set, including meshes and sampled implicit surfaces, and is relatively stable under resampling. The decals stick to the surface as it is interactively deformed, allowing the texture to be preserved even if the surface changes topology. These properties make exponential map decals a suitable approach for texturing animated implicit surfaces.
引用
收藏
页码:605 / 613
页数:9
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