Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life

被引:844
作者
Anderson, CA [1 ]
Dill, KE [1 ]
机构
[1] Univ Missouri, Dept Psychol, Columbia, MO USA
关键词
D O I
10.1037//0022-3514.78.4.772
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Two studies examined violent video game effects on aggression-related variables. Study 1 found that real-life violent video game play was positively related to aggressive behavior and delinquency. The relation was stronger for individuals who are characteristically aggressive and for men. Academic achievement was negatively related to overall amount of rime spent playing video games. In Study 2, laboratory exposure to a graphically violent video game increased aggressive thoughts and behavior. In both studies, men had a more hostile view of the world than did women. The results from both studies are consistent with the General Affective Aggression Model, which predicts that exposure to violent video games will increase aggressive behavior in both the shea term (e.g., laboratory aggression) and the long term (e.g., delinquency).
引用
收藏
页码:772 / 790
页数:19
相关论文
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