Augmented reality through wearable computing

被引:154
作者
Starner, T
Mann, S
Rhodes, B
Levine, J
Healey, J
Kirsch, D
Picard, RW
Pentland, A
机构
[1] Media Laboratory, Massachusetts Inst. of Technology, Cambridge
来源
PRESENCE-VIRTUAL AND AUGMENTED REALITY | 1997年 / 6卷 / 04期
关键词
D O I
10.1162/pres.1997.6.4.386
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Wearable computing moves computation from the desktop to the user. We are forming a community of networked, wearable-computer users to explore, over a long period, the augmented realities that these systems can provide. By adapting its behavior to the user's changing environment, a body-worn computer can assist the user more intelligently, consistently, and continuously than a desktop system. A text-based augmented reality, the Remembrance Agent, is presented to illustrate this approach. Video cameras are used both to warp the visual input (mediated reality) and to sense the user's world for graphical overlay. With a camera, the computer could track the user's finger-to act as the system's mouse; perform face recognition; and detect passive objects to overlay 2.5D and 3D graphics onto the real world. Additional apparatus such as audio systems, infrared beacons For sensing location, and biosensors for learning about the wearer's affect are described. With the use of input from these interface devices and sensors, a long-term goal of this project is to model the user's actions, anticipate his or her needs, and perform a seamless interaction between the virtual and physical environments.
引用
收藏
页码:386 / 398
页数:13
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